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The lead designer also stressed Diablo’s

Posted on 27 enero, 2023

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Even Blizzard has caught the unconventional gamer bug. Wilson stated that approachability was another key element in the game diablo II resurrected items. “If you can click an object with a mouse, then you can use it to play Diablo,” mused Wilson in a manner that is soon to be cliche that even his non-gamers wife enjoyed playing the Diablo experience.

The lead designer also stressed Diablo’s “simple to learn, difficult to master” gameplay, a key tenet of the series in addition to the importance of a streamlined learning curve. “In diablo’s standard mode it was actually a fairly easy game,” said the lead designer.

Wilson also stated that Blizzard is working on a new version of Battle.net to make it more compatible with collaborative play. “We would like to break down the most barriers for players to engage and communicate with each other,” he said.

In a return to Diablo’s classic gameplay, Wilson said that the gameplay’s elements of action were closely examined. One of the most important adjustments made to the gameplay in order to improve the action was to remove the use of potions as the main health mechanic.

To stop players from becoming so reliant on health potions, Wilson said that defeated monsters are now dropping worlds of healing. This method is also designed to keep players engaged thus there will be minimal or no interruption between battles.

The option for players to do more than just click and charge was an important thing to consider to the Diablo team, explained Wilson. Referring to the example of the monster known as the Berserker buy d2r items, Wilson declared that it’s dangerous to approach these creatures in the face.

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